|
|
May 03, 2024
|
|
GAME 2374 - 3D Rigging for Games and Simulation Credits: 3
An introduction to bone rigs and morph targets to properly set up a character for animation. In addition, rig bipedal characters, quadrupedal characters and props
Lecture: 2 Lab: 4 Prerequisite(s): Department Approval; must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing and MATH 0106 in math
Add to HCC Catalog (opens a new window)
|
|
|