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May 03, 2024
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GAME 2302 - Mathematical Applications for Game Development Credits: 3
Presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization.
Lecture: 2 Lab: 4 Prerequisite(s): GAME 1306 and programming; Must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing and MATH 0106 in math
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