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Oct 31, 2024
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GAME 1304 - Level Design Credits: 3
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
Lecture: 2 Lab: 4 Prerequisite(s): Department Approval; must be placed into college-level reading, ENGL 0310 or ENGL 0349 in writing and MATH 0306 in math
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