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Jan 13, 2025
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GAME 1304 - Level Design Credits: 3
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
Lecture: 2 Lab: 4 Prerequisite(s): Department Approval; must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing, and MATH 0424 (P) or MATH 0432 (P) or MATH 0442 (P) higher in math.
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