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Dec 26, 2024
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GAME 2374 - 3D Rigging for Games and Simulation Credits: 3
An introduction to bone rigs and morph targets to properly set up a character for animation. In addition, rig bipedal characters, quadrupedal characters and props
Lecture: 2 Lab: 4 Prerequisite(s): Department Approval; must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing, and MATH 0424 (P) or MATH 0432 (P) or MATH 0442 (P) higher in math.
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