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Dec 26, 2024
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GAME 2336 - Lighting, Shading and Texture Credits: 3
Lighting, shading, and texture painting for 3D models using digital painting techniques. Emphasizes lighting, shading, and texture creation of limited resolution to increase system performance for digital games and simulation training models.
Lecture: 2 Lab: 4 Prerequisite(s): GAME 1336 ; must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing, and MATH 0332 (P), MATH 0432 (P) or higher in math.
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