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Oct 31, 2024
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GAME 2304 - Level Design II Credits: 3
Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles.
Lecture: 2 Lab: 4 Prerequisite(s): GAME 1304 ; must be placed into college-level reading, ENGL 0310 or ENGL 0349 in writing and MATH 0306 in math
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