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Dec 26, 2024
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GAME 2304 - Level Design II Credits: 3
Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles.
Lecture: 2 Lab: 4 Prerequisite(s): GAME 1304 ; Department Approval; must be placed into college-level reading, ESOL 0360 or ESOL 0370 in writing, and MATH 0424 (P) or MATH 0432 (P) or MATH 0442 (P) higher in math.
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